Breakfast Topic: Did changing factions change how you play?

I've had both Horde and Alliance alts throughout my time playing World of Warcraft, of course. With the exception of the Forsaken, I've always viewed the Horde as more or less morally equivalent with the Alliance. Sure, there were some things that bugged me, like naming the capital city of the Horde after Orgrim Doomhammer, a guy who enslaved the dragonqueen Alexstrasza and who went along with Gul'dan even though the warlock in question murdered his best friend and best friend's wife. But these were minor hiccups, and I especially loved the tauren, having leveled both a DK and warrior tauren to level 80 in the Wrath years.

Ironically, although I was somewhat negatively inclined towards Garrosh Hellscream, it wasn't until I switched factions on my main to play Horde with a new guild (and an excellent one, to be sure) that I started really, really hating the Horde. Every quest I've gotten so far on my main or my two leveling alts Hordeside has involved murdering people and stealing their land simply because I could (or because a guy using an axe I outgrew 15 levels ago says I should).

But it's done more than make me dislike the faction I'm playing. Paradoxically, it's made me fight really, really hard for that faction. I PVP a lot more now than I ever did when I was playing a worgen personally offended by what happened to Gilneas. For some reason, being in the Horde makes the semi-military feel of battleground PVP seem more like it has a point to me, as if I'd expect to find myself there. I'm more aggressive as a Horde player. My paladin has run through Desolace and now Feralas with abandon, thinking nothing of doing quests that massacre entire Alliance settlements for the crime of trying to continue to exist. For all that I often decry the Horde and its current Warchief, I'm certainly also part of the problem, because I'm the one doing the quests. I am the unprovoked fist of the Horde, crushing innocents and stealing their homes. Granted, I'm not known for my stability, but I have to wonder if anyone else has experienced this.

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Breakfast Topic: Did changing factions change how you play? originally appeared on WoW Insider on Fri, 19 Aug 2011 08:00:00 EST. Please see our terms for use of feeds.

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Faction change cooldown reduced

On the heels of the race change being implemented, the faction change cooldown has been reduced to three days. This brings it in line with the cooldown time of the race change and server transfers (both at three days).

It's interesting to note the effect all this has: you can now more or less freely move around servers and factions without any major consequences. Three days off of raiding isn't a big deal, however two months off if you land in a bad guild after faction transfering your main is quite an issue.

There hasn't been any blue post about this yet, but the information is present on the screens when you undertake a race change, as pictured above.

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Faction change cooldown reduced originally appeared on WoW.com on Tue, 27 Oct 2009 14:40:00 EST. Please see our terms for use of feeds.

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Blizzard explains delay in Race Change service

Zarhym responded to a thread on the official forums started by, of all things, a troll. The poster wrote accusing Blizzard of lying about paid race changes being still in development, pointing out that faction change enabled racial changes, as well. Zarhym calmly explained that "the conversion tables for changing races within one's own faction are completely different from the faction change service." This means that there's a separate development time for it.

He also reminds everyone that "the only thing better than offering a service people want is making sure that service works when people want it." It's pretty much standard operating procedure for Blizzard, a company notorious for pushing back releases in favor of getting things right. It's interesting to note that Blizzard introduced faction changes ahead of race changes, perhaps because the former addresses more player concerns while the latter is merely a customization preference.

There's also a chance that Blizzard will allow the new race-class combos leading up to the Cataclysm, which would be perfect timing for the paid race change service, anyway. I was looking forward to swapping my Blood Elf Death Knight into an Orc, but since the announcement, I've been drooling over the prospect of an Undead Hunter -- a race-class combo I've wanted to play since I first launched the game. I've waited this long, I guess a little more of Soon won't hurt.

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Blizzard explains delay in Race Change service originally appeared on WoW.com on Wed, 21 Oct 2009 15:00:00 EST. Please see our terms for use of feeds.

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We Have a Tabard: Strange bedfellows


Looking for a guild? Well, you can join ours! We have a tabard and everything! Check back for Amanda Dean talking about guilds and guild leadership in We Have a Tabard.

For years Blizzard has claimed that there would be no chance for faction changes. They didn't use the word "never" but they did say there were no plans on doing it. Much has changed since the Blizzard/Activision Merger. Well, the time has come, and what has become of it. I honestly can't tell you if the impact has been good or bad, but there has certainly been an impact.

If I haven't mentioned before, I play Horde. The first night that transfers came out, a number of my friends and guildies swapped characters over from Alliance. Good to see an influx of variety, but much attention turned to leveling forgotten alts. I don't know anyone who has transferred from Horde to Alliance. Given a better opportunity, I'm sure there are plenty who would make the switch.

Faction changes have had an interesting effect on guild on my server. A number of raiders from the top guilds swapped factions and joined forces with the top guilds on the Alliance side. The Alliance guilds have always been front runners in progression and this move has served to make them stronger. That's excellent for them.

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We Have a Tabard: Strange bedfellows originally appeared on WoW.com on Mon, 05 Oct 2009 15:00:00 EST. Please see our terms for use of feeds.

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Officers’ Quarters: From the mail bag


Every Monday Scott Andrews contributes Officers' Quarters, a column about the ins and outs of guild leadership.


Hello, fellow officers! This week I'm going to try something a little bit different than usual. I tend to focus on one topic that requires a detailed analysis. However, I do receive many more questions that I never feature in the column because they have a more straightforward solution (or, at least, because I believe they have a straightforward solution). So I would write a private reply to the e-mail but never showcase the question here.

I've decided to try an experiment this week and feature several of these e-mails with shorter answers. Even though they may not be the most complex situations, I think the answers will be helpful to other officers. Let me know what you think! Here's the first question.

Too Many Cooks

I was wondering if you could do an article on having too many cooks in the kitchen during raids.

My guild is brand new, 3-4 weeks old, and we run Ulduar 10 and ToC 10 as well as Naxx 25 and Naxx 10 for the new 80s. As of right now, I am my guild's GM as well as raid leader. I have plans in the future to add an official "Raid Leader" to create events and lead some raids although I plan on still leading a few because I really enjoy it.

Right now though, I have a few natural born leaders that attend my raids and it causes some problems.

Continue reading Officers' Quarters: From the mail bag

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Officers' Quarters: From the mail bag originally appeared on WoW.com on Mon, 28 Sep 2009 15:00:00 EST. Please see our terms for use of feeds.

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