WoW Rookie: More tips, tricks and tidbits

New around here? We've got your back! See all our collected tips, tricks and how-to's for new players in the WoW Rookie Guide.

Though I've been playing since open beta, there are still things that I stumble upon that I either didn't know or had forgotten. There are also many little conveniences that took me forever to figure out. So while these tips, tricks and tidbits say they are for rookies -- well, even long time veterans have a few holes in their knowledge of the workings of Azeroth.

Lisa tackled some tips just a couple months ago, so I've scavenged in the comments there as well as in this guest breakfast topic. I am also going to touch on some subjects that come up a lot in the WoW.com guild, <It came from the Blog>.

Built-in Talent Calculator If you, like me, have a tendency to click the wrong thing when choosing your talents, there is a way to set up a safety net. Just go to Game Menu (ESC), Interface, Features and click the Preview Talent Changes box. After that, you will be able to play with your talents a bit before accepting them.

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WoW Rookie: More tips, tricks and tidbits originally appeared on WoW.com on Wed, 16 Jun 2010 13:00:00 EST. Please see our terms for use of feeds.

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WoW Rookie: Training up

New around here? WoW Rookie points WoW's newest players to the basics of a good start in the World of Warcraft. Visit WoW.com's WoW Rookie Guide for links to all our tips, tricks and how-to's.

Training up your spells and abilities used to be fairly complex -- not the process itself, mind you, but figuring out where to go. Trainers were tucked into obscure nooks and crannies all over the world, a real incentive to go exploring. Several infamous profession trainers were even located inside instances; you had to fight your way in, bags stuffed with all the mats for the next batch of recipes you hoped to train, and skill up like mad so you could buy the next available recipe while your group kept the area clear.

Training is much simpler in today's World of Warcraft, but it's hardly intuitive. We've pulled together a few notes on training for class spells and abilities, professions, riding skill for mounts and weapon skills, to help steer you to the right place at the right time.

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WoW Rookie: Training up originally appeared on WoW.com on Wed, 18 Nov 2009 21:00:00 EST. Please see our terms for use of feeds.

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We have a Tabard: I could teach you, but I’d have to charge

Looking for a guild? Well, you can join ours! We have a tabard and everything! Check back for Amanda Dean talking about guilds and guild leadership in We Have a Tabard.

It's so nice to run a raid when everyone is up to snuff on their characters and can focus entirely on what their doing. Unfortunately there seems to be at least one person who is not at the top of their game. Either the healer that's standing in fires or the DPS that can't fight their way out of a paper bag. They're not bad people and they mean well, but they are better cheerleaders than raiders. What's a raid leader to do?

I like to help people out and give people a shot, but there's only so much that I can do. At some point I have to consider the needs of the other nine or people in the raid over the needs of the single player. I was leading ToC 10 with a Hunter pulling 1800 DPS and the entire raid averaging about 2700. We had a number of wipes, but low DPS was a contributing factor. I called out the DPS saying, "Guys, I really need to be seeing 3K DPS." The 1800 Hunter said, "I don't think Hunters can pull 3K DPS." I nearly fell out of my chair.

My first response is to try to offer quick suggestions for how to resolve an issue (this is considerably easier when it's a raid awareness problem rather than a role problem). I feel genuinely awful when I have to remove someone from a raid, but the raid environment is not where one should learn his or her class.

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We have a Tabard: I could teach you, but I'd have to charge originally appeared on WoW.com on Tue, 13 Oct 2009 18:00:00 EST. Please see our terms for use of feeds.

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WoW Patch 3.2.2 lowers cost of flying


Even as inflation and worldwide recession jacks up transportation fares, it seems that Blizzard is bucking the trend and continuing to drive training costs for mounts even lower. Blizzard poster Mumper -- a blue so new to posting that even Zarhym was caught off-guard -- confirms on the forums that the costs to train for flying have been reduced significantly in Patch 3.2.2. Expert Riding is now available for a the ridiculously low price of 225 Gold, down from the 600 Gold price slash of Patch 3.2 (it was originally a whopping 800 Gold)! But wait, there's more! Faction discounts apply, too, but instead of Thrallmar and Honor Hold, which Level 60 players are unlikely to have any substantial standing with, these have been changed to Orgrimmar and Stormwind reputations, respectively.

Mumper (gotta love that name) explains that it was unreasonable to expect fresh Level 60 players to have even 600 Gold. He says that Blizzard wants more players to be flying around at Level 60, and the changes should make it easier for even new players to zoom around the Outland in fancy (and faster) flying mounts. It's good news that Blizzard is being very considerate of the playing community and its economic needs in these harsh times. Now if only we could get discounts off those paid services...
DoTs! More DoTs! Fifty DKP minus!

Onyxia returns! The Brood Mother has been revitalized as a 10 and 25 person raid, so you'll need to be sure you know everything that's coming at you. WoW.com's Guide to Patch 3.2.2 will make sure you're set for Nefarian's nasty daughter as well as other cool changes.

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WoW Patch 3.2.2 lowers cost of flying originally appeared on WoW.com on Sat, 26 Sep 2009 14:00:00 EST. Please see our terms for use of feeds.

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