All the World’s a Stage: So you want to raise up the shadows of doom


Today, All the World's a Stage concludes a series on "how to be evil," bringing the bad guy back into your fantasy roleplaying, complete with ideas, methods, warnings, and practical examples. Be sure to check out steps 1-3, steps 4-6, and steps 7 and 8 on the path to evil!

Your friends keep telling you, "you can't play Arthas, man! Nobody's going to believe that your little human death knight is actually the Lich King in disguise. Get real!" But your idea just won't go away. You admit that creating a human death knight named "Ahrrthyss" might not be the best way to go about it, but you're in this guild which is devoted to fighting the Scourge, and you want Arthas to be a part of your story, not just an NPC who shows up in some quests and at the end of a raid.

We've already discussed a number of ways to be a villain in WoW - so you look at them to see if you can get one of them to work for you: The most obvious is to just start a new character and designate it to be one of your guild's antagonists, but the problem here is that making Arthas as an actual player character is way too Mary Sue. Such a tactic usually only works for very subtle villains (more like flawed heroes really), or for short-term possession, and your guild has done 3 "possessed by the Lich King's power" type stories already. You need something new! Another choice is to create a disposable villain, perhaps, some agent of the Lich King, which could be interesting, but still doesn't put you in touch with Arthas himself.

But there is another way, which many people have not thought of: to put the villain entirely in the shadows of the background, let him never actually be seen, but let his effects be felt based on what happens to the heroes. Arthas can indeed play a huge role in your story, without ever having to appear in person. It has been done to great effect before, even in novels. Sauron, anyone?

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All the World's a Stage: So you want to raise up the shadows of doom originally appeared on WoW.com on Mon, 12 Oct 2009 16:00:00 EST. Please see our terms for use of feeds.

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All the World’s a Stage: So you want to be possessed


Today, All the World's a Stage continues a series on "how to be evil," bringing the bad guy back into your fantasy roleplaying, complete with ideas, methods, warnings, and practical examples. Be sure to check out steps 1-3 on the path to evil here.

It's been said that the secret to writing a good story is not having a really interesting hero, but rather an interesting villain. The hero himself is defined by the villain in many ways, just as a sports team becomes famous only once they've defeated the last year's champions, or a runner breaks the world record for speed, a hero needs someone to test himself against, a great obstacle for him to overcome or destroy. If the villain is interesting, then the hero will be interesting too.

It is natural, then, for a roleplayer to want to test his own heroes or those of his friends against some obstacles as well. Many of us sit down with the intention of creating a really interesting challenge for our guildmates to overcome - but in our creative endeavor we must remember that danger lurks behind every corner, and creating a villain in itself is a task with significant obstacles to overcome. In fact, one might say that the greatest enemy of such a roleplayer is none other than his own self, the ghost of cliché lurking just outside his field of creative vision.

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All the World's a Stage: So you want to be possessed originally appeared on WoW.com on Sun, 27 Sep 2009 20:00:00 EST. Please see our terms for use of feeds.

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